Tuesday, 21 January 2014

Sportswear

Day 1 ( Week one)

I was not too looking forward to this project, as i don't have a very strong interest in sportswear itself, so starting the project with a research day was perfect for me to become inspired! The idea of this project is to create a collection inspired by a sport, which for me was baseball. We were required to focus on looking at detailing, and the function of sportswear clothing to inspire us, so we began by visiting large sportswear shops including Nike Town, Lillywhites, and Adidas. Sportswear is currently a big trend, and designers such as Stella Mcartney and Marc Jacobs have collaborated with major sportswear brands, so this was also a great source of inspiration.

I tried to think about the function of the sportswear as i browsed around the shops. I looked at things such as the water proof lining, mesh underlay, zips and pockets, grips on the soles of trainers, and even the texture of technical sportswear. The aim of this research day was to become inspired by detailing and function, as oppose to the general aesthetics of clothing and this was quite hard to keep in mind especially with all the appealing colours and silhouettes.

Baseball clothing is all about the striped detailing and tight leg wear, and I was quite drawn to textured fabrics. I really liked the mesh fabric that i found underneath sports bras, and the translucent materials with air holes in track suit tops. 

I find intricate detailing really appealing and I enjoyed studying the inside of the garments to look at the stitching and lining, because it gave me allot more inspiration than the outside.

For me to really put my research to use, I made some sketches from my photographs. I find it allot easier to work from my own sketches, so I made really rough drawings of some of the detailing that I found most interesting so that the design process becomes easier during the later stages of this project.

Day 2 

My next stage was to begin to develop my ideas with baseball in mind. I really like the american preppy feel of the baseball uniforms, and I like the tight leggings and over sized baseball shirts, as to me they look really youthful and fun. As a way of incorporating my research into my chosen sport straight away, I used a reference image of a baseball uniform with a research image of a complimentary detail or fabric next to it, so that i could quickly design from them.

I started to design quick roughs inspired by my reference images. I kept a sporty element to my designs through detailing, as oppose to style. My first set of roughs were based around a mesh underlay fabric that I really loved. I also looked at some of the Alexander Wang sportswear designs, as he liked use quite a bit of mesh, translucent fabrics within his work too. I was really quick with the way i design, and i think that this contributed to the success of my designs, as i was able to get allot of ideas down in a short space of time, and i also got a variety of design concepts. 

I focused on designing using a mesh underlay on the outside of the garment, so I was looking at pockets, seams, the straps and thigh area. I hadn't actually discovered a colour way at this stage, but i did incorporate some neon shades to begin with, which i just scribbled onto some of the designs, as a rough indication to the type of colours i would possibly use.

I worked in quite a formulaic style for my roughs, and took the same approach to design for each reference image i used. I also thought about designing some swimwear and contoured garments as well, as a majority of my roughs were quite ordinary everyday wear. I was inspired by a Marc Jacobs swimsuit that carried a strong sportswear element, and the tight Lycra worked quite well with my baseball theme. I started to make some more quick roughs in the same style as before, but focusing on swimwear, cycling shorts and bandeau tops, just to add something a bit different to my design concepts. These were actually my favourite designs as they linked the most with the baseball element to my work, and I could see the young trendy market wearing something like this.



Day 3

Another requirement to this project was to look at a London landmark or building to inspire your concepts. I was really inspired by Tower bridge. I really loved the symmetrical structure and interlocking shapes and lines to the bridge itself. There is allot of fantastic detailing that can be incorporated into a pattern, or used to shape a garment which I think will result in some fantastic design concepts. I also liked its link to sportswear. I noticed a pair of Nike trainers during my shop research that had a similar structured pattern to Tower Bridge, and I can see how this London landmark can really push my concepts further. I have also always been attracted to intricate detail so Tower Bridge is the perfect inspiration for me!

I began to sketch out some of the detailing from Tower Bridge itself. I was inspired by the formulaic gold metal that forms across the side of the bridge. It is always easier for me to design from my own sketches instead of an image, so i made a quick sketch across my page of the sort of triangular and diagonal lines that i found to be most interesting. Pale blue and neon blue appeared to be coming through quite heavily from my initial concept board and from some of my rough designs, so I continued with that theme and incorporated some light blue pen into my sketch. I like to scribble the colour onto my sketches instead of fully colour something in, because it shows me that this is just a concept and is not something that is necessarily going to stay the same throughout this project.

To develop my design concepts further, I decided to try and incorporate my sketch of Tower Bridge into a pattern. I do get a little frustrated with myself at times because I am not that great at photoshop, and it is a software that would make something like this allot easier for me! 

To overcome this i scanned my drawings and sketches into my laptop and changed the colour and filter of my sketches slightly. I wanted to get more of a refined look to my sketches, so i can visualise how my pattern could look professionally. I used colours that were quite bold and heavy, so bright blue, and electric yellow, and organge. I was quite pleased with the outcome of my quick prints, however I did put myself at a big disadvantage by not using photoshop, as I was unable to see how my pattern could look once refined onto the figure of one of my designs.

I really wanted to try and mask my pattern onto a design, and the next way for me to do this was by hand! I have used this method before however it does take longer and gives my designs more of an abstract look, which isn't always a bad thing. I traced the outline of my shape from ones of my designs, an then traced that shape onto the back of one of my prints. Once i cut out that shape I was then able to physically stick it onto my drawn design. In the end I didn't actually dislike my outcomes as much as i thought I would. 

Although they didn't look as refined and professional as I would have hoped, they still gave me an indication of how I could possibly use my pattern in the future. I used these designs as part of my development and they are just a concept to help push my ideas further.

Day 4 (Week 2)

Today one of my tutors set up a workshop showing us how we can create shape and silouette. I think that this is something I do struggle with, especially when it comes to designing finals for a collection, so I was excited about this workshop as I knew it would be helpful for me!
The idea was to gather some bright coloured paper, and cut it into strips of about a cm in width. We were shown how to create shape using lines. The strips of paper that we cut would be used to create a shape or silhouette that we will then develop our designs from.

To help us we chose an image from our research day of a detail which is inspiring for a shape or outline. I decided to look at a pair of trainers, which had a geometric pattern on them. I liked the harsh structure to the pattern, and I think that it would be great to create a interesting outline. 

When my tutor looked at the image I  was going to be working from, she reminded me that we had to create a silhouette  and not a pattern, as my image was pattern and not outlined based. I wanted to take on the challenge anyway, and see how my ideas can progress from this workshop.

At first I did struggle to start to create an outline. My pattern was so geometric that it was hard to really simplify it. I tried to focus on one part of the body at at time when working onto the manikin. I started at the shoulder thinking about ideas for a strap or sleeve. I began to interlink the bits of paper, and cut the strips out and sharp angles to really add a geometric outline. I really loved some of my initial outcomes, especially the way that the lines webbed together, I thought they looked really stunning and would make a great impact onto any garment!

My tutor however pointed out that i was making too much of a pattern as oppose to an outline or silouette. She described to me how I would find it far too difficult to design from something so complicated, and it needed to be toned down. 

To overcome this I started to work on the body as a whole instead of just on one part. I began to take longer strips of paper in a more basic shape and carried it down the length of the manikin. I actually preferred my first attempts at this task, as these outcomes were too basic for me, however I will hopefully find it much easier to move forward with my design concepts.

Day 5 

I began to move onto working towards my final illustrations. Drawing final illustrations is something i have always found really difficult. I prefer to work quickly and rough, so drawing something that has to be more refined is something I struggle with.
I have taken a broad source of inspiration throughout this project. For me, It was important that I incorporate the function and detailing from my research day into the geometric shapes of Tower Bridge, which was also link with the workshop I carried out yesterday.

The aim of this project is to create a collection that is sportswear inspired, not a sports collection. So I really tired to design wearable clothing that show that element of sporty detailing. At first I really struggled trying to move forward from my roughs and refine them into a final collection. I know that I wanted to show through my designs allot of detailing through the fabric. I was really inspired by the inside of some of the sportswear products I researched. I loved the intricate stitching, the mesh underlay, and even the more technical fabrics that had small breathable holes. I wanted to bring these elements into my final designs so that there is a strong sportswear feel.

Baseball was my chosen sport, and I wanted to incorporate it in a very trendy, preppy way. I love the oversized baseball jerseys over tight leggings, and also how the American baseball uniforms have stitching as  detailing on the outside of the garment. Baseball uniforms are all about the stripe and have a really youthful feel to them, so I wanted to bring all of these aspects into my final collection.

From my first research day and initial concept board, I developed an electric bold colour palette, and I wanted to maintain this throughout my project. My final collection is a mixture of ordinary wearable fashion, and more contemporary wear. I would say that I have played about with proportions making things over sized and also really tight at the same time. There is a strong use of mesh, opaque fabric and I have shown allot of intricate detailing through the stitching being on the outside of a garment, which is one of my favourite aspects to the collection. I do however, wish that I had taken the time to use photoshop to give a clearer indication on the fabrication to my designs!

 Final collection 

Tuesday, 14 January 2014

De construction - Re construction

Day 1 ( Week one) 

I was really excited when reading the brief for this project. The idea is to take apart old garments and reconstruct them into something new and contemporary. This is a great oppourtunity to turn ordinary pieces of clothing into something really out there, and to be totally unrestricted with design concepts and ideas. It is also a chance to play around with fabrics and components straight away instead of putting pen to paper  first, as you normally would when designing and working on a project. Our tutors first gave us some examples of designers who work with old clothing. I personally don't like the work of designers such as Comme de garcons and Vivienne Westwood who work in a similar way to this project, however they are great inspiration for showing how clever and inventive you can be with old clothing.

I started to gather some old pieces of clothing that I thought would be good to de construct. I had a browse in some charity shops however I actually had better pieces of clothing at home. I gathered some pieces from my family and friends and I tried to look for garments that had interesting detailing. So I was focusing my attention on zips, buttons, seams, pockets and button holes, anything that was visually interesting.

We started to work on deconstructing our garments in the studio straight away. I tried to focus on taking apart pieces such as the pocket, or the zippers, button holes and seams. I also turned some of the garments inside out to unpick the lining, as the inside stitching of some of the garments were really interesting. Some of the clothing were quite difficult to unpick but I actually quite liked the effect of half ripping parts off.

I tried to work with garments like jackets, trousers, and waistcoats, because these sort of garments have the most detail and will be more interesting to work with throughout the project.

Day 2 

Today we moved onto putting together 20 different outfits using the rest of the garments that we didn't deconstruct. We had the chance to style garments onto each other, however I feel as though i work better on a manikin as it is much quicker and the proportions are better. I really let myself work quite intuitively and not try to style a look that is necessarily wearable, as this project is all about creating more of an "out there" look.

I really enjoyed the process of creating different looks! I played around with proportions and used clothing for different purposes than it is intended. For example I took a pair of shorts and placed them around the neck. I used a pair of trousers and twisted them around the bodice. I really tried to think outside of the box, and focused on showing allot of detailing. I really liked turning jackets inside out and twisting them into another garment to form into one. I began to quickly pin torn bits of fabric and old buttons onto different areas to really try and create a 'deconstructed look'. I was surprised at how quickly I was able to pull together a look, and some of the outfits I created were actually really contemporary and almost wearable, so I could see myself designing something similar towards the end of this project.
I made some rough sketches next to each styled piece, jut so I could gain a greater understanding of how the shapes and fabrics fall together when i move onto designing.


It did become hard to try and think of something different to do each time, so I began to incorporate some of the deconstructed garments in with the whole garments, and this actually resulted in some fantastic outcomes, which I can use to inspire my design concepts and final outcome.

Day 3

In order to think about designing a final outcome, we needed to discover our muse. When thinking about the type of person I wanted to design for I am thinking about quite an outrageous, extravagant woman who has the confidence to wear outlandish clothing.

I began to collage together three or four different muses using magazine clippings. The idea was to create really abstract collages that identify the type of person you intend to design for. At first I found this to be really difficult, because I couldn't find that many clippings that represented they type of person I wanted to create. My tutor explained that it was important we captured the right silhouette and style, and it was less important to choose the right images from magazines.

 I started to use handbags as heads, and used images of jackets as skirts, and trousers as sleeves. It was a similar task to the styling part of the project, however this was just creating more refined looks. It was quite fun making these collages because we could make them really abstract and a little unrealistic.


I tried to incorporate some texture into my collages, so I was attracted to images that had pleats, ruffles, button holes, and zips to show how I might like to incorporate them into my final outcome.

Making collages isn't normally the first step I take when designing, so I started to make some quick sketches. Now that I had my three muses it was easier for me to sketch some rough designs from them. I find designing roughs essential when designing, and working from my muses is a good way of capturing a silhouette and style that i can bring forward into my future designs. My first muse consisted of quite exaggerated shapes and heavy pleating, so i made some quick designs based on this. 

I tried to think about how I am going to incorporate pleating into a design, so I thought about designing pleated sleeves, skirts, trousers, and cuffs. I carried out the same process next to my other collages. I created quite allot of roughs, because for me, its the easiest way to move forward with the design process and really develop my ideas from my collages.


I also started to design some ideas onto the figure. I thought about how I can show detailing like stitching and button holes on the outside of a garment, so i designed a few more refined designs just to move my roughs forward and give myself a clearer idea on how I want to progress with my design concepts.

Day 4 (Week two)

I seem to have established an interest in detailing throughout this project so far, and have focused a great deal on making these the focal point to my design. When thinking about a final outcome for this project, I prefer the idea of making an accessory instead of an entire outfit, as I think that a build up of detailed garments could look quite effective.

To move my idea forward I began to deconstruct different detailed parts to garments. I found a fantastic pair of pale denim shorts, that had a really interesting gold zip. I also took some button holes from a dress shirt, the mesh from a bra, and the lining of a waistcoat. I focused on these details in particular because I think that they really bring more visual interest in terms of texture, and I get more of a deconstructed, reconstructed, feel from it. The pieces i cut were quite small, however i wanted to go with the idea of using a build up of details to create a neck piece or small accessory, as i think that could give a great impact.

The best way for me to begin my design ideas is to start my development process and design some roughs. As texture and detailing is a very important aspect of my design ideas, I decided to incorporate some of the deconstructed garments into my design ideas. I started by placing a zip or button onto the page, and then drew around it using a fine liner. 

The idea of making a neck piece came naturally as i began to design. I started to draw in details around the fabric, showing stitch lines and textured areas. I have never designed like this before, and it was a very effective way of getting a more literal idea of what my final outcome could possibly look like. It was also a great oppourtunity for me to see which fabrics work well together, and how i can possibly piece together my garment.

I really liked how my designs draped around the neck of the figure. The detailing i chose such as the zipper for example, is easy to manipulate into a shape that can form around the neck, and so as I began to add different details in, it began to form well as one piece, and I hope to move this forward into an idea for my final outcome.

Day 5 

Today I really tried to finalise my ideas for a final outcome. I wanted to continue with my idea of using different types of detailing from my deconstructed garments to make into one piece. I began to play around with some ideas on the manikin, and experimented with pinning different parts of the garments onto the neck of the stand. This was a really quick and easy way of seeing what worked and what didn't work, and i began to get an idea of the structure of my garment. I started to narrow down my choices of detailing that I wanted to use for my final outcome. I was quite selective in my approach, and went for things that had the most interesting detail.



I looked at a gold zipper that came from a pair of mens shorts, a row of buttons from a waistcoat, mesh from a bra, twisted fabrics from a silk nightgown, and button holes from a shirt. I also looked into the cuffs from jackets and shirts because I like the structured edge that they give.
Placing the different details onto the manikin was a really fun process, because I was able to work quite intuitively without over thinking my approach to design and put together a final piece. I tried to keep in mind a well balanced colour-way, so i kept to quite neutral tones of pale blues, pinks, and creams because the detailing of each piece was overpowering enough, and it was important that I kept my muse in mind.

I liked the way each detail naturally fell and draped. Some fabrics such as the denim and silk were quite difficult to keep in place, and it was hard to form a shape with them, so instead I let them fall naturally into place and that was quite a nice contrast to the more structured appearance to the rest of my garment.
As i continued to pin my pieces into place, I began to see my outcome as more of an executed piece, and it fell really heavy around the neck which i really liked, as I wanted it to make a big statement.

The next stage was to physically put my garment together, and this was definitely the most difficult part of the entire process. When designing my final piece, I didn't keep in mind the fact that all my components were very small and fiddly, so It was going to be extremely difficult to put together. I kept all my pieces pinned onto the manikin and decided that the best way to piece it all together would be too sew it together whilst still attached to the manikin itself. Some of the pieces that I pinned into folds or curves were unable to remain that shape when I began to sew them together, and the only way that the shape of my garment would remain the same is if I kept it pinned together. I was slightly disappointed about this, as I really liked my original shape. I persevered and sewed each component together individually which was very tedious and took allot of time! As i started to unpin my garment it started to fall and loose the bulk of its shape, I  found it really difficult to keep the piece as a whole because I used such a variety of fabrics in different weights and density's.
To overcome this I tried to create a balance of fabrics, so I attached similar fabrics together so that they could hold each others weight, which resulted in a much better outcome but not quite what I had in mind which was slightly disappointing.

Day 6 

I wanted to ensure that my neck piece actually had a good fit. On the manikin the fit was almost perfect, as I physically sewed it together on there, however it needs to fit a person well for my photo shoot. When i tried it on myself, it hung quite loosely around my neck and fell quite low instead of tightly up around my chest and shoulders.

I knew that i would encounter in some fit problems with a garment like this, as it is quite heavy and there is a large unbalance of fabrics and components that can weigh it down slightly. I really wanted to execute this project with a photo-shoot, and due to my lack of time I used extra fabric to tie it around my neck and give it a secure fit for my final simplistic photo shoot.

Final photoshoot 



Thursday, 9 January 2014

Product 3D

Day 1 ( Week one)

To begin this project we visited the Paul Smith exhibition at the design museum. The aim if this project is to create a collaboration between a designer and a brand, this could be something like Chanel and BMW for example. Looking at some of Paul Smiths work was a great starting point as he designs beyond fashion and clothing. I am not a great fan of Paul Smith as Before visiting this exhibition I was only familiar with Paul smiths menswear designs and his signature fragrance, which I find to be a little old fashioned, so it was interesting to be able to look at how he has collaborated with other products, including the MINI car, a tea pot, and heinz HP, which I liked and found to be really unique. I love how he involves himself in so much more than fashion, and works towards lifestyle products.

Now that we had more of an understanding of how we are able to create a collaboration between absolutely anything, we began our shop research. We were asked to research mainly into the type of product we hope to make, and for me I really wanted to go into contemporary jewellery or body armour. I began by visiting really high end stores including Selfridges, Liberties, and Harvey Nichols. I spent the majority of my time in these stores because I wanted to research into what contemporary jewelery designers are doing now and how styles have modernised.

Jewellery is very broad so I focused on looking at neck pieces as that is my main area of interest. I noticed allot of heavy embellishment which I was really attracted to. I know that statement jewellery continues to be a big trend, however these pieces were extraordinary with huge rein stones and a bold use of colour. For this project I really wanted to stem away from ordinary contempory jewellery and really make something that can form away from the body and make a much stronger impact. It was hard for me to find something like this in stores, however looking at some of the really powerful designs in luxury department stores definitely inspired my concepts.


Day 2

After conducting all my initial research Into some contemporary jewellery I began to use my images and sketches to brainstorm the type of collaboration I might like to create. I was first attracted to a lot of crystal, heavy embellishment and reflective materials so I began to think of brands such as sowoski that are known for their crystalised jewelry. It was quite difficult to try and think of a collaboration because I wanted to find a real contrast between a brand and a designer.

I began to think about the type of jewellery I am attracted to and like to wear. I love big statement pieces that often have reflective patterns on them. To Inspire me further I looked at the work of fashion designer peter pilotto. 

I love his work In particular because he uses bold colors and obscure shapes, but most importantly his designs are quite symmetrical, and this is something I thought would be quite interesting to combine into a neck piece. I found some reference images of his work which really highlighted his use of exaggerated shapes, and symmetrical patterns. his work is a combination of Women's clothing and statement body pieces due to his use of large shapes that form away from the body.

The best way to really understand the structure of his work was to make some quick sketches from it, and I find this a very useful way of conducting research from existing designers. 


using a fine liner I made very rough sketches of  the most visually exciting parts to some of his pieces, such as the overlapping circular neck line, and triangular hemmed skirts, just to get a feel for the way he likes to design and combine shapes. this already started to give me some great ideas as to How I can experiment with a variety of different shapes and Sizes to create something really unique in collaboration with a brand such as soworksii. 

Day three

It was important that I began to generate some design concepts and extract some shapes from existing research to create inital ideas for my piece. 
My peter pilotto research was a fantastic starting point in terms of getting inspiration from exacting designers, however to develop my idea fuehrer I wanted to use his philosophy of symmetrical and exaggerating shaping to form the basis of my own design concepts. My collaboration idea is merging peter pilotto a and swokki, so to build upon my interest in crystal and reflective materials I took inspiration from a chandelier I have in my bedroom. 

The elegant form of the crystals and symmetrical structure to the chandelier was really interesting, and I really loved how the light reflected onto the crystals creating obsure shaped shadows, which reflects well into the work of peter pilotto.

To begin the process of designing, I took some photographs of the chandelier at angles I found to be of most interest, I tried to highlight the symetcay of it and the beautiful shapes,. For me the best way to extract shapes from photographs to form Into designs is to trace shapes from different Reas of the photos and translate it into a new design, for me I like the unexpected and relying on trial and error when developing my ideas, because it often results in some really unsual design concepts. 

I tried to overlay the extracted shapes onto one another and even turn them upside down just to really exhaust the idea as much as I could to form into a final design to laser cut 

Day four ( Week 2)

My aim was to try and complete my final design concept ready to laser cut, however my design needed to be simplified so that I was able to convert it into illustrator more easily. I have never used illustator before so i think I was being a little over ambitious with my until deisgn concepts. understanding the concept of creating a design suitable for illustrator was an extreamly tedious and time consuming process. 

My initial idea for the final piece was quite an intricate design that I would then go onto make symmetrical, however after gaining a little more knowledge on the process of illustator I  realised i needed to really simplify my design. I went back to my original deisgn and looked at the intricacy of it to find a way of toning down the deisgn but still keeping an impact.

I asked one of my tutors if she could help me to re develop my idea, and she suggested that I increase the number of  simple shapes to my deign and remove some of the intricate ones, so that a build up of simple shapes can still be effective and much easier to translate into illustator, 

We began brainstorming the idea of making a long neck piece by adding rectangular shapes to the bottoms of my two main symmetrical pices, and then adding a triangular shape to the bottom in order to crate more of a refined neck piece, this will make more of a statement. Now that I have accomplished more of a simplistic outline, it will be much easier to transfer my design onto illustrator.

Day five 

Today I was finally ready to transfer my design onto illustrator and begin to laser cut! I was slightly worried about having enough time to fully cut out my design, as I only had one day left of the project. I have never used the illustrator software before, so I was quite excited to try something new! I firstly tried to scan my design into illustrator, however the lines I used to draw out my design were not quite thin enough, and the software rejected it. This really set me back, as I had to now draw out my entire design using the illustrator software instead of my scanned drawing.

My tutor reminded me of the fact that I had to make my illustration completely symmetrical, and using illustrator will be of great benefit to me, however I was really struggling to get to grips with using the software. I was able to draw out most of my design using the pen tool, however making my lines curved was a really important aspect of my design, and I had some intricate shapes that I wanted to ensure were perfect.

After a few tries I managed to perfectly draw out my design into illustrator, and with the help of my tutor I was able to make my design perfectly symmetrical, as well as making the layout as economical as possible. This software was extremely helpful in making perfect circles where I will be able to feed wire through in order to actually join my piece together. It was also really easy to copy multiple shapes and make each piece the same size, which was important for me as my work is inspired by symmetrical shapes.

Once my design was transferred into illustrator, I placed my perspex onto the laser cutter bed. I chose silver perspex for the main rectangular neck pieces, as i wanted to use a reflective material that was representative of my chandelier isnpired design. For the two intricate shapes that will be placed on either side of the necklace, I chose a vibrant blue, as Peter Pilotto uses allot of these bright tones in his work.

Once my perspex was correctly in the laser bed, It cut out my design within about 30 minutes, and I was ready to assemble it.

Day Six 

Today was the final day of our project, and I am now ready to assemble my neck piece. When joining it together I wanted the affect of a natural dangling fall down the neck, so I had the idea of using small jewellery rings to assemble it all together, so that its not too tightly put together. I wasn't able to find any of these in time, so I used jewellery wire instead.


The wire was actually perfect for this, as it was really thin and bent into shape nicely. Assembling my piece took me hardly any time at all. Joining the individual rectangular pieces was simple, however joining it around the back of the neck was quite hard, so I had to move onto the manikin. Using the manikin helped me to establish how many rectangles I needed to give a good fit around the neck, and i joined the two large blue pieces on once the rest of my piece was well situated.

The main problem I had with my piece overall was that the two big blue shapes didn't fall upright as I intended, instead they almost fell lopsided. The idea of having these pieces was to make a statement and really hold sharply upright across the shoulder. I think I could have overcome this if I had joined them to the rectangles as a whole piece using the laser cutter, instead of joining them with wire. However I did receive a great deal of positive feedback from my peers and tutors, labelling it as a great contemporary piece that was well representative of the collaboration between Peter Pilotto and sowoski.